MotionController Axis MultiAxis IO IOPoint NetworkNode RsiError
Sample Apps Changelog

RapidCode API

NetworkInputsAndOutputs.cs
using System;
using RSI.RapidCode.dotNET; // Import our RapidCode Library.
using RSI.RapidCode.dotNET.Enums;
namespace SampleAppsCS
{
class NetworkInputsAndOutputs
{
static void Main(string[] args)
{
// RapidCode Objects
MotionController controller; // Declare what controller is.
// Initialize RapidCode Objects
controller = MotionController.CreateFromSoftware(/*@"C:\RSI\X.X.X\"*/); // If your project is not on the RapidSetup folder, insert the path location of the RMP.rta (usually the RapidSetup folder).
SampleAppsCS.HelperFunctions.CheckErrors(controller); // [Helper Function] Check that the controller has been initialize correctly.
SampleAppsCS.HelperFunctions.StartTheNetwork(controller); // [Helper Function] Initialize the network. (Function logic at the bottom of source code)
try
{
// Get Input Values
int inputCount = controller.NetworkInputCountGet(); // Get number of Network Inputs (PDOs)
for (int i = 0; i < inputCount; i++)
{
int size = controller.NetworkInputBitSizeGet(i); // Read Input BitSize
int offset = controller.NetworkInputBitOffsetGet(i); // Read Input BitOffset
string name = controller.NetworkInputNameGet(i); // Read Input Name
UInt64 value = controller.NetworkInputValueGet(i); // Read Input Value
}
// Get Output Values
int outputCount = controller.NetworkOutputCountGet(); // Get number of Network Outputs (SDOs)
for (int i = 0; i < outputCount; i++)
{
int size = controller.NetworkOutputBitSizeGet(i); // Read Output BitSize
int offset = controller.NetworkOutputBitOffsetGet(i); // Read Output BitOffset
string name = controller.NetworkOutputNameGet(i); // Read Output Name
UInt64 value = controller.NetworkOutputSentValueGet(i); // Read Output Value
controller.NetworkOutputOverrideValueSet(i, value);
}
}
catch (Exception e)
{
Console.WriteLine(e.Message); // If there are any exceptions/issues this will be printed out.
}
}
}
}