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MotionDoneGet()
bool MotionDoneGet
(
)
pure virtual
Check to see if motion is done and settled.
Description:
MotionDoneGet returns true if the current move is complete and the axis is settled.
Returns
(bool) Returns true if motion is done, false if still moving.
Sample Code:
axis->
MoveTrapezoidal
(1000.0, 1000.0, 10000.0, 10000.0);
while
(axis->
MotionDoneGet
() ==
false
)
;
printf(
"Motion is complete and Axis has settled\n"
);
See also
StateGet
,
MotionDoneWait
,
InterruptWait